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Youtubeville, CA
January 4, 2008
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New Video Game Design Focuses More On Human Interaction

Nintendo has twice revolutionized the way video game systems are conceived. First with the addition of multiple buttons and controls with the NES, and most recently with the motion based wii controller. But a Swiss firm may have topped them with their latest endeavor.

Taking the idea of human involvement to an extreme, the new system doesn’t feature any monitor or television interaction. Instead everything is played out in a darkened theater with fifty or so people wearing different colored shirts. Guillaume Reymond from the NOTsoNOISY creative agency stated that while the concept system was developed using engineers from his agency, future systems will probably feature children from third world countries instead to keep prices down. The theater will need to be provided by the buyer.